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Patrice Désilets : ウィキペディア英語版 | Patrice Désilets
Patrice Désilets is a French Canadian game designer best known for creating the ''Assassin's Creed'' series. Désilets served as creative director on ''Assassin's Creed'', ''Assassin's Creed II'' and ''Assassin's Creed: Brotherhood''. He is also known for being involved with Ubisoft's ''Prince of Persia: The Sands of Time''. ==Biography== Born in 1974 at Saint-Jean-sur-Richelieu, Quebec, Désilets is the son of Jacques Désilets, mathematician and director of CEGEP, and Luce de Bellefeuille, Director General of the Secretariat for International Adoption. In 1996, Désilets earned his bachelor's degree in film studies and literature at University of Montreal, to which time prior, he was enrolled at the Collège Édouard-Montpetit. Coming from a background in film, he has used his creative vision to shape games in which he has taken a creative lead including 2007's ''Assassin's Creed'' and its 2009 sequel ''Assassin's Creed II''. Désilets other credits include ''Tom Clancy's Rainbow Six 3: Raven Shield'', ''Prince of Persia: The Sands of Time'', ''Disney's Donald Duck: Goin' Quackers'' and ''Hype: The Time Quest''.
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